ABSTRACT

In this introductory tutorial for starting to animate a biped with footsteps, first you need to create a biped. This is a fully rigged structure used for animating characters. There are several other products that you can use but the one that has been around the longest for 3ds MAX is the biped. Bipeds are created in the Systems Panel of the Create Panel, and then they are controlled and

1. Go to the systems portion of the Command Panel, select biped, drag up a biped of any height, it is called biped 01.