The main goal of this book is to help you understand steps and techniques that are essential in a workflow or pipeline for producing a 3D character animation using mocap technology. Capturing data using mocap equipment is, of course, the essential part of the pipeline, but equally important are the things we do before and after capturing data, that is preproduction (planning), data cleaning and editing, and data applications. Without a well-thought-out preproduction for a project, the project is destined to fail or go through preventable difficulties. It cannot be emphasized enough that good preproduction is a key to the success of a project. After capture sessions, data needs to be cleaned, edited, and applied to a 3D model. Applications are getting better every year but they are tools, that is, technology does not create arts, you do. You are the creator and decision-maker.