The definition of animation for the purposes of this text includes such items as puppets, collages, sand and clay figures, found objects, painting and scratching on film stock, pin boards, and of course, cel and computer animation. This broad definition is both a blessing and a detriment to analyzing and understanding animation. Traditionally, a group of objects that could be shot on film at the rate of one or two frames at a time constituted animation. But today, with computer applications and digital

equipment, no clear delineation exists between reality and a computer creation. For you, it just means there are no limits to your creativity.