For our playing hero, head back to OpenGameArt.org  and pick a simple 2D animated sprite like the cat fighter that we can download from https://opengameart.org/content/cat-fighter-sprite-sheet">https://opengameart.org/content/cat-fighter-sprite-sheet. Unzip the file and drag cat_fighter_sprite1.png  (Figure 3.1) into our Graphics project folder. Be sure it is imported as a Sprite (2D and GUI) , set its Sprite Mode  to Multiple , Pixels Per Unit  to 25 (otherwise the cat may look too small compared to the resized platforms), and open it in the editor to slice it like we did for the other sprite sheet in the previous chapter.