ABSTRACT

The impressive technological advances of the past decades in biomechanics permit unprecedented opportunities for coaches and sport scientists to provide athletes with feedback information about their movements. Despite the obvious potential of biomechanical feedback to facilitate skill learning and performance, surprisingly little is yet known, either theoretically or empirically, about how best to utilize such information (Bartlett, 1997). The purpose of this chapter is to identify and briefly examine some key issues related to the question of how augmented feedback about movement might be used to enhance both the learning and performance of skilled actions of the type used in sports tasks. The perspective taken is one informed, not so much by applied biomechanics, but rather by the literature on how movement skills are controlled and learned.