The whole landscape of tools and applications for learning is changing rapidly. Games have emerged as productive and effective learning tools; mobile learning has come of age, and any new developments are expected to run on multiple devices from desktop PCs to smart phones. Internet connectivity is now taken for granted in the UK and we are close to ubiquitous access to technology. We no longer have to justify the use of ICT in education: it is taken as given. We now have to think carefully about the selection of tools and applications we use as the range to choose from has increased dramatically.