ABSTRACT

This book addresses the emergence of multi-channel broadcasting. Televisions, PC's, handheld and mobile reception devices now all receive content hat was once solely distributed by broadcast TV.

No book currently on the market addresses the production infrastructure necessary to efficiently produce content for multi-channel delivery to a variety of reception platforms/devices.

Readers will acquire an overview of not just the technology, but processes that impact the creative process and new cross-platform advertising sale/buy model.

chapter 2|1 pages

CHAPTER The multiplatform experience

chapter |13 pages

T ECHNOLOGY CONVERGENCE

chapter |1 pages

The “mini ” screen

chapter |6 pages

A DEBT OF GRATITUDE

chapter 3|1 pages

Media, Technology, and the Law

chapter |11 pages

COMMUNICATIONS MEDIA OWNERSHIP

chapter 4|39 pages

Broadcast Operation Centers in Transition

chapter 5|33 pages

CHAPTER The content life cycle

chapter |3 pages

CMMI and engineering process maturity

chapter |2 pages

M oving targets

chapter |1 pages

A combined methodology

chapter |5 pages

Agile broadcast engineering

chapter 7|21 pages

Content Distribution Networks

chapter |9 pages

Distribution protocols

chapter C|3 pages

ellular backhaul

chapter |23 pages

Remote live events

chapter 9|30 pages

CHAPTER Conversion

chapter |15 pages

Compression for production

chapter |4 pages

PLATFORM-SPECIFIC PROCESSES

chapter |5 pages

D ata formatting and delivery

chapter |10 pages

MULTIPLATFORM PLAYOUT MANAGEMENT

chapter 11|1 pages

CHAPTER The interstitial

WHERE WE’VE BEEN

chapter |1 pages

W HERE WE ARE GOING

chapter |2 pages

A ppendix B: Computer systems

chapter |2 pages

Hold that bit!

chapter |10 pages

SOLID-STATE ELECTRONICS

chapter |6 pages

Object Oriented

chapter |13 pages

Appendix D: Computer networking

chapter |9 pages

Appendix E: Image processing

chapter |3 pages

Bit depth and data volume