Visualizing Venice presents the ways in which the use of innovative technology can provide new and fascinating stories about places and times within history. Written by those behind the Visualizing Venice project, this book explores the variety of disciplines and analytical methods generated by technologies such as 3D images and interoperable models, GIS mapping and historical cartography, databases, video animations, and applications for mobile devices and the web.

The volume is one of the first collections of essays to integrate the theory and practice of visualization technologies with art, architectural, and urban history. The chapters demonstrate how new methodologies generated by technology can change and inform the way historians think and work, and the potential that such methods have to revolutionize research, teaching, and public-facing communication.

With over 30 images to support and illustrate the project’s work, Visualizing Venice is ideal for academics, and postgraduates of digital history, digital humanities, and early modern Italy.


chapter |4 pages


The Visualizing Venice enterprise

part I|21 pages

Introductory chapters

chapter 2|5 pages

Visualizing Venice

Teaching, training, and imagining a new kind of urban and architectural history

chapter 3|6 pages

Visualizing Venice

Developing a methodology for historical visualization

part II|38 pages

Historical case studies

chapter 4|9 pages

Buildings that never were

The unbuilt projects for the Civic Hospital of Venice

chapter 5|7 pages

Architectural and urban change over time

The school, church, and monastery of Santa Maria della Carità

chapter 6|8 pages

Mapping change and motion in the lagoon

The Island of San Secondo

chapter 7|7 pages

Visualizing the Treves botanical garden in Padua

From documentary research to laser survey and 3D modeling

chapter 8|7 pages

Research on lost buildings in Venice

The cathedral of San Pietro di Castello

part III|72 pages

Tools, technologies, and training

chapter 9|11 pages

Visualizing Venice

A historical overview of the role and application of architectural and urban modeling

chapter 11|8 pages

Digital technologies and exhibition culture

Reactivating art installations through virtual reconstructions

chapter 12|8 pages

Interactive exhibitions

New interfaces for engaging visualizations

chapter 13|11 pages

Guidebooks and mobile applications

A new mode of communication

chapter 14|7 pages

Digital art history

Building a “model” for student engagement

chapter 16|9 pages

Visualizing Venice to Visualizing Cities

Future horizons

chapter |7 pages